Imagine the fishing game Dredge, in a universe like Treasure Planet: you get a spaceship that sails through the galaxy against the solar wind.

Open and close your sail maintaning F. Turn it wieth AE. Turn your ship with QD. Use your Thruster with ZS. Look your map with 1 or M.

I first discovered Godot with it, but decided to go back to Unity.  You can sail along stellar winds, with a rendering that I quite like (devlog to come). It’s a project that will probably be mixed with others in the future, e.g. Find Me Amongst The Stars.

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