Djinns Duel
I had an idea in mind: a turn-based duel of monsters, like the classic Pokémon games, BUT I shaked the formula. Because I was fed up with the turn based logic, or more precisely, the “one at a time” part. Therefore, I imagined it like a card game, where players reveal their hands together in a fierce battle.
First prototyped on a whiteboard, then on R (a perilous stage that you can read about here). I remade it after a year learning Unity (devlog here).
Next I would like to add :
- Work on unit animation
- Give option to costumize battle by choosing different djinns and attack
- Polish UI and sounds
- Add multiplayer (offline and online)
- Add more djinns and attacks
Status | Prototype |
Platforms | HTML5 |
Author | Space Krokett |
Made with | Unity |
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